캠페인 |
---|
습격 DM DID EI HttT 전설 Liberty NR SoF SotBE THoT 건국 TSG 형제 UtBS - BAM |
Era |
기 영세 - 1W ANLE A AOL AoG AoH(wKr) AoT AE A+D AE AH AR AE A BAE BEE BGE(b) BfTE BfM BE B+d BRE BRECM CoFM CA CEoM D(wKr) D+E D+A D+D D+E+E+E D+I D+M D+M D+N D+S DotD EPDE EH EM E+d EIME EoFM EoFME EoM EoMM EoMR EoM EoS EE EE EE+D EE+EoM+D ER GEE GE GEae GS GA H+EI H+M H+N HA I IC IR IME Kr Kr(A) LoC LA MC ME MCE0B MR N+A NC NCL(h) Nc+d NPE OMPTAoHE OMPTDE ORst PYR(DE6ul) RAE RAE(AoH) RPS S SRE SE SE SF+D SR TN+T TNM TP+N TP+N+T TP+T TPA TTT TA TMA TMA Top VPE VE V+D WTCTO—D WTOO—D WoC XE(d) hie ie |
언어 |
C af ar bg ca ca cs da de el en@shaw en eo es et eu fi fr fur gl he hr hu id is it ja ko la lt lv mk mr nb nl pl pt pt racv ro ru sk sl sr sr sr sr sv tl tr vi zh zh |
Some types of Aciaras develop further, while also getting the ability to produce a second fluid, which, upon contact with the other, will react in a very destructive way, meaning, that they will instantly become very hot and able to ignite almost everything. A very interesting fact is, that these kind of Arathropiae are not solely used for combat, but also for keeping the temperature in a Hive at a constant level.
Quotes:
"It is sad, how we have to train for months, until we are able to unleash Fireballs of the same power, these creatures have since their birth."
- Red Mage
"Whenever I see these, I am happy. The only reason for this is, because I am living in the sea."
- Merman Hunter
"*Sniff* It turned club to ash."
- Troll
해당 유닛으로부터 승급: | Aciara |
---|---|
해당 유닛으로 승급: | Infiara |
소집비용: | 26 |
HP: | 43 |
이동: | 5 |
XP: | 65 |
레벨: | 2 |
선호시간대: | 시간대 중성 |
ID | Arathropiae_Spiara |
능력: |
![]() | Tackle 충격 | 5 - 2 근접 | |
![]() | flamethrower 화염 | 8 - 4 원격 |
저항력: | |
---|---|
참격 | -10% |
관통 | -10% |
충격 | -15% |
화염 | 25% |
냉기 | 25% |
신령 | 0% |
지형 | 소모 이동력 | 방어도 |
---|---|---|
깊은 물 | 99 | 10% |
늪 | 2 | 20% |
도보불능 | 99 | 10% |
동굴 | 1 | 50% |
마을 | 1 | 60% |
모래 | 1 | 40% |
버섯 수풀 | 1 | 50% |
산 | 2 | 60% |
산호초 | 2 | 20% |
성 | 1 | 60% |
숲 | 1 | 50% |
얕은 물 | 2 | 20% |
언덕 | 1 | 50% |
영구 동토 | 3 | 20% |
통과불능 | 99 | 10% |
평지 | 1 | 40% |