캠페인 |
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습격 DM DID EI HttT 전설 Liberty NR SoF SotBE THoT 건국 TSG 형제 UtBS - BAM |
Era |
기 영세 - 1W ANLE A AOL AoG AoH(wKr) AoT AE A+D AE AH AR AE A BAE BEE BGE(b) BfTE BfM BE B+d BRE BRECM CoFM CA CEoM D(wKr) D+E D+A D+D D+E+E+E D+I D+M D+M D+N D+S DotD EPDE EH EM E+d EIME EoFM EoFME EoM EoMM EoMR EoM EoS EE EE EE+D EE+EoM+D ER GEE GE GEae GS GA H+EI H+M H+N HA I IC IR IME Kr Kr(A) LoC LA MC ME MCE0B MR N+A NC NCL(h) Nc+d NPE OMPTAoHE OMPTDE ORst PYR(DE6ul) RAE RAE(AoH) RPS S SRE SE SE SF+D SR TN+T TNM TP+N TP+N+T TP+T TPA TTT TA TMA TMA Top VPE VE V+D WTCTO—D WTOO—D WoC XE(d) hie ie |
언어 |
C af ar bg ca ca cs da de el en@shaw en eo es et eu fi fr fur gl he hr hu id is it ja ko la lt lv mk mr nb nl pl pt pt racv ro ru sk sl sr sr sr sr sv tl tr vi zh zh |
The House of Winter emphasises introspection, study and the need for careful deliberation before action. Unlike the heirarchical and traditionalist Summer Magi, Winter Magi are much more individualistic and tend to be absorbed in their own musings. The one exception is that Winter Magi love to debate and discuss, and frequently hold large symposiums to argue about Council policy or some bit of magical technique.
In battle, Winter Magi can freeze their opponents from a distance, or burn their flesh with a touch colder than ice. However, they are somewhat fragile due to their sedentary lifestyle.
특별히 참고할 것: The unit has magical attacks, which always have a high chance of hitting an opponent. This unit is able to slow its enemies, halving their movement speed and attack damage until they end a turn.
해당 유닛으로부터 승급: | |
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해당 유닛으로 승급: | Mistcaller Icewaker |
소집비용: | 17 |
HP: | 30 |
이동: | 5 |
XP: | 56 |
레벨: | 1 |
선호시간대: | 야행성 |
ID | AoT_wintermage |
능력: |
![]() | chill touch 냉기 | 10 - 1 근접 | 마법 |
![]() | freeze 냉기 | 7 - 2 원격 | 마법 둔화 |
저항력: | |
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참격 | 0% |
관통 | 0% |
충격 | 0% |
화염 | 0% |
냉기 | 20% |
신령 | 0% |
지형 | 소모 이동력 | 방어도 |
---|---|---|
깊은 물 | 99 | 0% |
늪 | 3 | 20% |
도보불능 | 99 | 0% |
동굴 | 2 | 40% |
마을 | 1 | 60% |
모래 | 2 | 30% |
버섯 수풀 | 2 | 50% |
산 | 3 | 60% |
산호초 | 2 | 30% |
성 | 1 | 60% |
숲 | 2 | 50% |
얕은 물 | 3 | 20% |
언덕 | 2 | 50% |
영구 동토 | 3 | 20% |
통과불능 | - | 0% |
평지 | 1 | 40% |