Campagna |
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UIO lMdD DID IE LEAT lLdW Libertà RdN SdF IFdON IMdT LAdW LGDS RdDF SiSR - BAM |
Era |
Ede Ep - 1W ANLE A AOL AoG AoH(wKr) AoT AE A+D AE AH AR AE A BAE BEE BGE(b) BfTE BfM BE B+d BRE BRECM CoFM CA CEoM D(wKr) D+E D+A D+D D+E+E+E D+I D+M D+M D+N D+S DotD EPDE EH EM E+d EIME EoFM EoFME EoM EoMM EoMR EoM EoS EE EE EE+D EE+EoM+D ER GEE GE GEae GS GA H+EI H+M H+N HA I IC IR IME Kr Kr(A) LoC LA MC ME MCE0B MR N+A NC NCL(h) Nc+d NPE OMPTAoHE OMPTDE ORst PYR(DE6ul) RAE RAE(AoH) RPS S SRE SE SE SF+D SR TN+T TNM TP+N TP+N+T TP+T TPA TTT TA TMA TMA Top VPE VE V+D WTCTO—D WTOO—D WoC XE(d) hie ie |
Language |
C af ar bg ca ca cs da de el en@shaw en eo es et eu fi fr fur gl he hr hu id is it ja ko la lt lv mk mr nb nl pl pt pt racv ro ru sk sl sr sr sr sr sv tl tr vi zh zh |
Leaders are in charge of their local communities. They speak at the forums, making their case for their citizens and serfs to the Polis Council. Like all citizens of the League, they have served in the military, and continue to do so when they are needed, where their skills as leaders are valuable in rallying the troops.
Note speciali: Il comando di questa unità rende le unità alleate adiacenti più efficienti in combattimento, ma ciò vale esclusivamente per le unità di livello inferiore.
Avanza da: | Speaker |
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Avanza come: | Polis |
Costo: | 40 |
PF: | 47 |
Movimento: | 5 |
PE: | 90 |
Livello: | 2 |
Allineamento: | legale |
ID | BFM_Leader |
Abilità: | comando |
![]() | scepter impatto | 7 - 3 ravvicinato | |
![]() | crossbow perfora | 7 - 2 a distanza |
Resistenze: | |
---|---|
lama | 30% |
perfora | 30% |
impatto | 30% |
fuoco | 10% |
freddo | 10% |
esoterico | 10% |
Terreno | Costo di movimento | Difesa |
---|---|---|
Acque basse | 3 | 10% |
Acque profonde | 99 | 20% |
Campo di funghi | 1 | 40% |
Castello | 1 | 60% |
Caverna | 1 | 50% |
Colline | 1 | 60% |
Congelato | 2 | 20% |
Foresta | 1 | 30% |
Impervio | 99 | 20% |
Invalicabile | 99 | 90% |
Montagne | 2 | 70% |
Palude | 3 | 20% |
Pianura | 1 | 30% |
Sabbia | 1 | 30% |
Scogliera | 3 | 20% |
Villaggio | 1 | 50% |