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Wesnoth Units database

Guerilla

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Guerrillas are a better trained and organized version of the militias. They are irregular fighter who naturally do not fight in the open, but in places where they can ambush the enemy.
(NOTE: Being an irregular fighter, this unit is not affected by leadership coming from units of military hierarchy)

Advances from: Militia
Advances to: Partisan
Cost: 100
HP: 60
Movement: 6
XP: 60
Level: 2
Alignment: chaotic
IDPSRME_Guerilla
Abilities: guerilla, wanderer
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pierce
8 - 2
long
firststrike
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pierce
12 - 1
short
firststrike
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impact
4 - 4
melee
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fire
40 - 1
sneak
sneak
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arcane
0 - 1
sneak
sabotage
sneak
Resistances:
blade-10%
pierce-10%
impact20%
fire100%
cold100%
arcane100%
TerrainMovement CostDefense
Castle160%
Cave140%
Coastal Reef370%
Deep Water9920%
Flat130%
Forest260%
Frozen130%
Hills260%
Impassable9970%
Mountains370%
Mushroom Grove270%
Sand230%
Shallow Water220%
Swamp260%
Unwalkable990%
Village170%