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Wesnoth Units database

Turtle

(image)

The defensive capabilities of the boatmen have led to the nickname 'turtle' which the more experienced ones take to with pride.

Advances from: Boatsman
Advances to: Snapper
Cost: 26
HP: 50
Movement: 6
XP: 78
Level: 2
Alignment: neutral
IDEFM_Turtle
Abilities: steadfast
(image)paddle
impact
6 - 4
melee
Resistances:
blade10%
pierce20%
impact10%
fire-10%
cold0%
arcane20%
TerrainMovement CostDefense
Castle160%
Cave230%
Coastal Reef260%
Deep Water140%
Flat240%
Forest350%
Frozen320%
Hills350%
Impassable9920%
Mountains460%
Mushroom Grove340%
Sand230%
Shallow Water150%
Swamp150%
Unwalkable9920%
Village150%