Campaña |
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UIdO DM DalO IdE HaT LdW Libertad ERdN CdF HdO EMdT EDdW LGdS UCsDH BlSA - BAM |
Era |
Ledlh Pd - 1W ANLE A AOL AoG AoH(wKr) AoT AE A+D AE AH AR AE A BAE BEE BGE(b) BfTE BfM BE B+d BRE BRECM CoFM CA CEoM D(wKr) D+E D+A D+D D+E+E+E D+I D+M D+M D+N D+S DotD EPDE EH EM E+d EIME EoFM EoFME EoM EoMM EoMR EoM EoS EE EE EE+D EE+EoM+D ER GEE GE GEae GS GA H+EI H+M H+N HA I IC IR IME Kr Kr(A) LoC LA MC ME MCE0B MR N+A NC NCL(h) Nc+d NPE OMPTAoHE OMPTDE ORst PYR(DE6ul) RAE RAE(AoH) RPS S SRE SE SE SF+D SR TN+T TNM TP+N TP+N+T TP+T TPA TTT TA TMA TMA Top VPE VE V+D WTCTO—D WTOO—D WoC XE(d) hie ie |
Language |
C af ar bg ca ca cs da de el en@shaw en eo es et eu fi fr fur gl he hr hu id is it ja ko la lt lv mk mr nb nl pl pt pt racv ro ru sk sl sr sr sr sr sv tl tr vi zh zh |
Crusaders undergo rigorous martial training as well as rudimentary medicinal training to help their injured allies on the field of battle. Crusaders' swords are infused with the arcane energy of the Light Spirits - a tradition that started during the Great Crusade against the vampires.
Notas Especiales: This unit will heal allies by 3 HP at the beginning of its turns. In addition, this ability will inhibit the effects of poison. El ataque arcano de esta unidad inflige un tremendo daño a los no muertos y algo de daño a las criaturas vivas.
Procede de: | |
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Se convierte en: | Divine Knight Protector Quester |
Coste: | 14 |
PV: | 33 |
Movimiento: | 5 |
PX: | 37 |
Nivel: | 1 |
Alineamiento: | legal |
ID | EOM_Crusader |
Habilidades: | heal+3 |
![]() | blessed sword arcano | 4 - 4 cuerpo a cuerpo | |
![]() | espada de corte | 8 - 2 cuerpo a cuerpo |
Resistencias: | |
---|---|
de corte | 0% |
de penetración | 0% |
de impacto | 0% |
de fuego | 0% |
de frío | 0% |
arcano | 30% |
Terreno | Coste de movimiento | Defensa |
---|---|---|
Aguas profundas | 50 | 20% |
Aguas someras | 3 | 20% |
Aldea | 1 | 60% |
Arena | 2 | 30% |
Arrecife costero | - | 0% |
Bosque | 2 | 50% |
Campo de setas | 2 | 50% |
Castillo | 1 | 60% |
Colinas | 2 | 50% |
Congelado | 3 | 20% |
Cueva | 2 | 40% |
Impenetrable | 50 | 90% |
Intransitable | 50 | 0% |
Llano | 1 | 40% |
Montañas | 3 | 60% |
Pantano | 3 | 20% |