Campaña |
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UIdO DM DalO IdE HaT LdW Libertad ERdN CdF HdO EMdT EDdW LGdS UCsDH BlSA - BAM |
Era |
Ledlh Pd - 1W ANLE A AOL AoG AoH(wKr) AoT AE A+D AE AH AR AE A BAE BEE BGE(b) BfTE BfM BE B+d BRE BRECM CoFM CA CEoM D(wKr) D+E D+A D+D D+E+E+E D+I D+M D+M D+N D+S DotD EPDE EH EM E+d EIME EoFM EoFME EoM EoMM EoMR EoM EoS EE EE EE+D EE+EoM+D ER GEE GE GEae GS GA H+EI H+M H+N HA I IC IR IME Kr Kr(A) LoC LA MC ME MCE0B MR N+A NC NCL(h) Nc+d NPE OMPTAoHE OMPTDE ORst PYR(DE6ul) RAE RAE(AoH) RPS S SRE SE SE SF+D SR TN+T TNM TP+N TP+N+T TP+T TPA TTT TA TMA TMA Top VPE VE V+D WTCTO—D WTOO—D WoC XE(d) hie ie |
Language |
C af ar bg ca ca cs da de el en@shaw en eo es et eu fi fr fur gl he hr hu id is it ja ko la lt lv mk mr nb nl pl pt pt racv ro ru sk sl sr sr sr sr sv tl tr vi zh zh |
When witch doctors embark on the second stage of their mastery they must choose either the light path or the dark path. Those who choose the dark path gain potency for their curses.
Procede de: | Witch Doctor |
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Se convierte en: | Spirit Wielder |
Coste: | 34 |
PV: | 52 |
Movimiento: | 5 |
PX: | 100 |
Nivel: | 2 |
Alineamiento: | caótico |
ID | EFM_Warlock |
Habilidades: | sana +4 |
knife de corte | 4 - 2 cuerpo a cuerpo | ||
curse arcano | 9 - 4 a distancia | mágico hex |
Resistencias: | |
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de corte | -30% |
de penetración | -20% |
de impacto | -20% |
de fuego | 20% |
de frío | 20% |
arcano | 20% |
Terreno | Coste de movimiento | Defensa |
---|---|---|
Aguas profundas | 99 | 10% |
Aguas someras | 3 | 20% |
Aldea | 1 | 60% |
Arena | 1 | 40% |
Arrecife costero | 2 | 30% |
Bosque | 2 | 50% |
Campo de setas | 2 | 50% |
Castillo | 1 | 60% |
Colinas | 1 | 60% |
Congelado | 3 | 20% |
Cueva | 2 | 40% |
Impenetrable | 99 | 20% |
Intransitable | 99 | 20% |
Llano | 1 | 40% |
Montañas | 2 | 60% |
Pantano | 3 | 20% |