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Wesnoth Units database

Ensign

(image)

Fresh from the academy the ensigns are officers ready to prove their metal. They use their newly learned skills to rally the disheartened and shellshocked and to push the men to fight harder.

Advances from:
Advances to: Lieutenant
Cost: 20
HP: 38
Movement: 8
XP: 42
Level: 1
Alignment: lawful
IDGPA_K1_Ensign
Abilities: Rallies+2, inspire
(image)Engage
blade
5 - 3
melee
(image)Charge
blade
5 - 2
melee
charge
overrun
Resistances:
blade20%
pierce-20%
impact30%
fire30%
cold20%
arcane20%
TerrainMovement CostDefence
Castle140%
Cave420%
Coastal Reef320%
Deep Water9920%
Flat140%
Forest330%
Frozen330%
Hills240%
Impassable990%
Mountains9920%
Mushroom Grove420%
Sand240%
Shallow Water420%
Swamp420%
Unwalkable990%
Village140%