Wesnoth logo
Wesnoth Units database

Herald

(image)

As children, Weavers learn to communicate with their accompanying spirit via a special type of cipher. The spirit will only ever respond to the girl it bound itself to, and has a very basic mind. As an Envoy, dealing with unexpected and often dangerous situations, she has learned how useful this spirit can be. Those who dedicate long hours to the understanding and training of their accompanying spirit gain a powerful ally who will guide their bow and empower their purges. Those who achieve this link join the elite ranks of the Heralds, responsible directly to the Council.

Heralds can move instantly between areas of high cipher activity (friendly towns).

Special Notes: This unit can use one move to teleport between any two empty villages controlled by its side.

Advances from: Envoy
Advances to:
Cost: 60
HP: 56
Movement: 5
XP: 150
Level: 3
Alignment: neutral
IDEOM_Windsong_Herald
Abilities: teleport
(image)purge
cold
9 - 4
melee
(image)bow
pierce
12 - 3
ranged
Resistances:
blade0%
pierce0%
impact0%
fire0%
cold0%
arcane40%
TerrainMovement CostDefence
Castle160%
Cave240%
Coastal Reef230%
Deep Water-0%
Flat140%
Forest250%
Frozen320%
Hills250%
Impassable-0%
Mountains360%
Mushroom Grove250%
Sand230%
Shallow Water320%
Swamp320%
Unwalkable-0%
Village160%