Campaign |
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AOI DM DID EI HttT LOW Liberty NR SoF SotBE THoT TRoW TSG AToTB UtBS - BAM |
Era |
AoH D - 1W ANLE A AOL AoG AoH(wKr) AoT AE A+D AE AH AR AE A BAE BEE BGE(b) BfTE BfM BE B+d BRE BRECM CoFM CA CEoM D(wKr) D+E D+A D+D D+E+E+E D+I D+M D+M D+N D+S DotD EPDE EH EM E+d EIME EoFM EoFME EoM EoMM EoMR EoM EoS EE EE EE+D EE+EoM+D ER GEE GE GEae GS GA H+EI H+M H+N HA I IC IR IME Kr Kr(A) LoC LA MC ME MCE0B MR N+A NC NCL(h) Nc+d NPE OMPTAoHE OMPTDE ORst PYR(DE6ul) RAE RAE(AoH) RPS S SRE SE SE SF+D SR TN+T TNM TP+N TP+N+T TP+T TPA TTT TA TMA TMA Top VPE VE V+D WTCTO—D WTOO—D WoC XE(d) hie ie |
Language |
C af ar bg ca ca cs da de el en@shaw en eo es et eu fi fr fur gl he hr hu id is it ja ko la lt lv mk mr nb nl pl pt pt racv ro ru sk sl sr sr sr sr sv tl tr vi zh zh |
War is considered to be the foremost of aristocratic games and any born to wealth who are not willing to participate are generally considered to not be worthy of it. It is however, not the only game frequently played by the aristocracy. Intrigue, blackmail, and assassination are all arts that get far too much show even in times of peace.
Advances from: | |
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Advances to: | Vizier Amir |
Cost: | 16 |
HP: | 37 |
Movement: | 5 |
XP: | 45 |
Level: | 1 |
Alignment: | lawful |
ID | EFM_Aristocrat |
Abilities: |
scimitar blade | 5 - 4 melee | ||
stiletto pierce | 6 - 2 melee | backstab |
Resistances: | |
---|---|
blade | 0% |
pierce | 0% |
impact | 0% |
fire | 10% |
cold | 0% |
arcane | 20% |
Terrain | Movement Cost | Defence |
---|---|---|
Castle | 1 | 60% |
Cave | 2 | 40% |
Coastal Reef | 2 | 30% |
Deep Water | 99 | 20% |
Flat | 1 | 40% |
Forest | 2 | 40% |
Frozen | 3 | 20% |
Hills | 2 | 50% |
Impassable | 99 | 90% |
Mountains | 3 | 60% |
Mushroom Grove | 2 | 40% |
Sand | 1 | 50% |
Shallow Water | 3 | 20% |
Swamp | 3 | 20% |
Unwalkable | 99 | 20% |
Village | 1 | 60% |