Campaign |
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AOI DM DID EI HttT LOW Liberty NR SoF SotBE THoT TRoW TSG AToTB UtBS - BAM |
Era |
AoH D - 1W ANLE A AOL AoG AoH(wKr) AoT AE A+D AE AH AR AE A BAE BEE BGE(b) BfTE BfM BE B+d BRE BRECM CoFM CA CEoM D(wKr) D+E D+A D+D D+E+E+E D+I D+M D+M D+N D+S DotD EPDE EH EM E+d EIME EoFM EoFME EoM EoMM EoMR EoM EoS EE EE EE+D EE+EoM+D ER GEE GE GEae GS GA H+EI H+M H+N HA I IC IR IME Kr Kr(A) LoC LA MC ME MCE0B MR N+A NC NCL(h) Nc+d NPE OMPTAoHE OMPTDE ORst PYR(DE6ul) RAE RAE(AoH) RPS S SRE SE SE SF+D SR TN+T TNM TP+N TP+N+T TP+T TPA TTT TA TMA TMA Top VPE VE V+D WTCTO—D WTOO—D WoC XE(d) hie ie |
Language |
C af ar bg ca ca cs da de el en@shaw en eo es et eu fi fr fur gl he hr hu id is it ja ko la lt lv mk mr nb nl pl pt pt racv ro ru sk sl sr sr sr sr sv tl tr vi zh zh |
Some Initiates who show uncommon charisma and devotion to the Dark Gods become Hierophants of Ba'al. Hierophants are instructed to spread the cult of the Dark Gods and provide souls in order to create new soldiers for the Crimson Legion. A Hierophant doesn't seek for knowledge, so his magical powers aren't as great as the ones of a Spellcaster, but he can heal his allies.
Advances from: | Initiate |
---|---|
Advances to: | Dark Prophet |
Cost: | 39 |
HP: | 38 |
Movement: | 5 |
XP: | 100 |
Level: | 2 |
Alignment: | chaotic |
ID | BM_Hierophant |
Abilities: | cures, heals +8 |
dark staff impact | 5 - 2 melee | ||
dark storm arcane | 7 - 3 ranged | magical |
Resistances: | |
---|---|
blade | 0% |
pierce | 0% |
impact | 0% |
fire | 10% |
cold | 0% |
arcane | -20% |
Terrain | Movement Cost | Defence |
---|---|---|
Castle | 1 | 60% |
Cave | 2 | 30% |
Coastal Reef | - | 0% |
Deep Water | 100 | 10% |
Flat | 1 | 40% |
Forest | 2 | 50% |
Frozen | 3 | 20% |
Hills | 2 | 50% |
Impassable | 100 | 90% |
Mountains | 3 | 60% |
Mushroom Grove | 2 | 50% |
Sand | 2 | 30% |
Shallow Water | 3 | 20% |
Swamp | 3 | 20% |
Unwalkable | 100 | 20% |
Village | 1 | 60% |