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Spiker

(image)

One of the imperiums more sadistic tactics it to produce huge numbers of cultraps and special slings have their slingers launch them. It is tricky to quickly load and throw these traps so it is only ever employed when there are veteran slingers on the field. Having cultraps fall into close ranks of troops is a sure and painful way to slow them down.

Vorherige Stufe: Slinger
Nächste Stufe:
Kosten: 28
LP: 44
Bewegungskosten: 5
EP: 80
Level: 2
Tag-/Nachteinfluss: redlich
IDEFM_Spiker
Fertigkeiten:
(image)staff
Wucht
5 - 3
Nahkampf
(image)sling staff
Klinge
8 - 2
Fernkampf
verlangsamen
Resistenzen:
Klinge0%
Stich0%
Wucht0%
Feuer0%
Kälte0%
Arkan20%
GeländeBewegungskostenVerteidigung
Berge360%
Burg160%
Dorf160%
Flachland140%
Gefroren320%
Höhle240%
Hügel250%
Küstennahes Riff230%
Pilzhain250%
Sand230%
Seichtes Wasser320%
Sumpf320%
Tiefes Wasser-0%
Unbegehbar-0%
Unpassierbar-0%
Wald230%