Kampagnen |
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EEdO DM DID IdF DT DLVW Freiheit WdN DZdF SchwS DHvT DAW DS DGzB UbS - BAM |
Era |
S ZdH - 1W ANLE A AOL AoG AoH(wKr) AoT AE A+D AE AH AR AE A BAE BEE BGE(b) BfTE BfM BE B+d BRE BRECM CoFM CA CEoM D(wKr) D+E D+A D+D D+E+E+E D+I D+M D+M D+N D+S DotD EPDE EH EM E+d EIME EoFM EoFME EoM EoMM EoMR EoM EoS EE EE EE+D EE+EoM+D ER GEE GE GEae GS GA H+EI H+M H+N HA I IC IR IME Kr Kr(A) LoC LA MC ME MCE0B MR N+A NC NCL(h) Nc+d NPE OMPTAoHE OMPTDE ORst PYR(DE6ul) RAE RAE(AoH) RPS S SRE SE SE SF+D SR TN+T TNM TP+N TP+N+T TP+T TPA TTT TA TMA TMA Top VPE VE V+D WTCTO—D WTOO—D WoC XE(d) hie ie |
Language |
C af ar bg ca ca cs da de el en@shaw en eo es et eu fi fr fur gl he hr hu id is it ja ko la lt lv mk mr nb nl pl pt pt racv ro ru sk sl sr sr sr sr sv tl tr vi zh zh |
Freebooters and privateers run out of Barossus. Crewing on one of these ships can be an outcast's only hope for a free life. To avoid outright piracy, the League tends to employ such crews to defend its coasts and waterways, creating a de facto navy out of those few dwarves who will tolerate working on the water anyway. It is unwise to cross them, doubly so on the deck of a ship - and they often retain the ability to swim from their humble beginnings, which gives them the dangerous ability to also fight from the water.
Vorherige Stufe: | Cutthroat |
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Nächste Stufe: | |
Kosten: | 29 |
LP: | 46 |
Bewegungskosten: | 4 |
EP: | 60 |
Level: | 2 |
Tag-/Nachteinfluss: | neutral |
ID | BFM_Buccaneer |
Fertigkeiten: |
sword Klinge | 9 - 3 Nahkampf | ||
marlin spike Stich | 11 - 2 Nahkampf |
Resistenzen: | |
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Klinge | 10% |
Stich | 10% |
Wucht | 10% |
Feuer | 10% |
Kälte | 10% |
Arkan | 10% |
Gelände | Bewegungskosten | Verteidigung |
---|---|---|
Berge | 1 | 70% |
Burg | 1 | 60% |
Dorf | 1 | 50% |
Flachland | 1 | 30% |
Gefroren | 3 | 20% |
Höhle | 1 | 50% |
Hügel | 1 | 60% |
Küstennahes Riff | 1 | 60% |
Pilzhain | 1 | 40% |
Sand | 1 | 30% |
Seichtes Wasser | 1 | 50% |
Sumpf | 1 | 40% |
Tiefes Wasser | 1 | 30% |
Unbegehbar | 99 | 20% |
Unpassierbar | 99 | 90% |
Wald | 1 | 30% |