Veldtog |
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AOI DM DID EI HttT LOW Liberty NR SoF SotBE THoT TRoW TSG AToTB UtBS - BAM |
Era |
DTvH N - 1W ANLE A AOL AoG AoH(wKr) AoT AE A+D AE AH AR AE A BAE BEE BGE(b) BfTE BfM BE B+d BRE BRECM CoFM CA CEoM D(wKr) D+E D+A D+D D+E+E+E D+I D+M D+M D+N D+S DotD EPDE EH EM E+d EIME EoFM EoFME EoM EoMM EoMR EoM EoS EE EE EE+D EE+EoM+D ER GEE GE GEae GS GA H+EI H+M H+N HA I IC IR IME Kr Kr(A) LoC LA MC ME MCE0B MR N+A NC NCL(h) Nc+d NPE OMPTAoHE OMPTDE ORst PYR(DE6ul) RAE RAE(AoH) RPS S SRE SE SE SF+D SR TN+T TNM TP+N TP+N+T TP+T TPA TTT TA TMA TMA Top VPE VE V+D WTCTO—D WTOO—D WoC XE(d) hie ie |
Taal |
C af ar bg ca ca cs da de el en@shaw en eo es et eu fi fr fur gl he hr hu id is it ja ko la lt lv mk mr nb nl pl pt pt racv ro ru sk sl sr sr sr sr sv tl tr vi zh zh |
These strange beings seem as much a tear in reality as a creature. Their true nature is known only to Council magi, if at all, and has long been the subject of speculation. One of the few things which is certain is that the Council have devised some method of binding these spirits as servants. Their efficiency and obedience make them popular minions for many a wizard.
Because of their insubstantial nature, wisps are extremely resistant to physical attacks. However, they are also extremely vulnerable to fire and arcane magic.
Advances from: | |
---|---|
Bevorder na: | Shadow |
Cost: | 14 |
LP: | 12 |
Beweging: | 8 |
EP: | 26 |
Vlak: | 0 |
Orde: | neutraal |
ID | AoT_wisp |
Vermoëns: |
None arcane | 4 - 3 nabygeveg |
Resistances: | |
---|---|
lem | 50% |
steek | 50% |
impak | 50% |
vuur | -20% |
koue | 40% |
arcane | -40% |
Terrein | Movement Cost | Verdediging |
---|---|---|
Berge | 2 | 50% |
Coastal Reef | 1 | 50% |
Diep Water | 1 | 50% |
Dorpie | 1 | 50% |
Flat | 1 | 50% |
Frozen | 1 | 50% |
Grot | 1 | 60% |
Heuwels | 1 | 50% |
Impassable | 99 | 20% |
Kasteel | 1 | 50% |
Moeras | 1 | 50% |
Mushroom Grove | 1 | 50% |
Sand | 1 | 50% |
Unwalkable | 2 | 50% |
Vlak Water | 1 | 50% |
Woud | 1 | 50% |