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Elvish Lord

(image)



Special Notes: The unit has magical attacks, which always have a high chance of hitting an opponent.

Advances from: Elvish Noble
Advances to: Elvish High Lord
Cost: 41
HP: 48
Movement: 5
XP: 114
Level: 2
Alignment: neutral
IDf_elvish_lord
Abilities:
(image)sword
blade
8 - 2
melee
(image)faerie fire
arcane
7 - 4
ranged
magical
Resistances:
blade0%
pierce0%
impact0%
fire0%
cold0%
arcane-10%
TerrainMovement CostDefense
Castle160%
Cave330%
Coastal Reef230%
Deep Water-0%
Flat140%
Forest170%
Frozen230%
Hills250%
Impassable-0%
Mountains360%
Mushroom Grove250%
Sand230%
Shallow Water320%
Swamp230%
Unwalkable-0%
Village160%