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Keeper

(image)

Keepers are staunch defenders of the Celestial homelands. With stout hearts, and hardened skin they will hold till death or relief comes.

Special Notes: The length of this unit's weapon allows it to strike first in melee, even in defense.

Advances from: Legionnaire
Advances to: Sentinel
Cost: 28
HP: 49
Movement: 5
XP: 85
Level: 2
Alignment: lawful
IDEOM_Keeper
Abilities:
(image)spear
pierce
9 - 3
melee
firststrike
Resistances:
blade20%
pierce20%
impact20%
fire0%
cold0%
arcane10%
TerrainMovement CostDefense
Castle160%
Cave240%
Coastal Reef-0%
Deep Water5020%
Flat140%
Forest250%
Frozen320%
Hills250%
Impassable5090%
Mountains360%
Mushroom Grove250%
Sand230%
Shallow Water320%
Swamp320%
Unwalkable500%
Village160%