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Witch Doctor

(image)

Injury and illness are common parts of the lives of the nomads. To battle these constant foes live an odd breed of men known as witch doctors. Though dogged and somewhat crazy they are effective healers and the curse of a witch doctor is not a light threat.

Advances from:
Advances to: Shaman Warlock
Cost: 17
HP: 30
Movement: 5
XP: 50
Level: 1
Alignment: chaotic
IDEFM_WitchDoctor
Abilities: heals +4
(image)knife
blade
3 - 2
melee
(image)curse
arcane
4 - 3
ranged
magical
hex
Resistances:
blade-20%
pierce-20%
impact-20%
fire20%
cold20%
arcane20%
TerrainMovement CostDefense
Castle160%
Cave240%
Coastal Reef230%
Deep Water9910%
Flat140%
Forest250%
Frozen320%
Hills160%
Impassable9920%
Mountains260%
Mushroom Grove250%
Sand140%
Shallow Water320%
Swamp320%
Unwalkable9920%
Village160%