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Wesnoth Units database

Scout

(image)

Whites not strong enough to be used as warriors are frequently marathon trained to act as scouts and messengers. Most of them practice with hatchets so that they can contribute something to a fight without beings stuck in the melee.

Advances from:
Advances to: Raider
Cost: 15
HP: 30
Movement: 8
XP: 40
Level: 1
Alignment: neutral
IDEFM_WhiteScout
Abilities:
(image)axe
blade
4 - 2
melee
(image)hatchet
blade
6 - 2
ranged
Resistances:
blade0%
pierce0%
impact0%
fire0%
cold10%
arcane20%
TerrainMovement CostDefense
Castle160%
Cave240%
Coastal Reef220%
Deep Water9920%
Flat140%
Forest260%
Frozen230%
Hills260%
Impassable9990%
Mountains260%
Mushroom Grove240%
Sand230%
Shallow Water320%
Swamp220%
Unwalkable9920%
Village160%