Campaign |
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AOI DM DID EI HttT LOW Liberty NR SoF SotBE THoT TRoW TSG AToTB UtBS - BAM |
Era |
AoH D - 1W ANLE A AOL AoD AoG AoH(wKr) AoT AE A+D AE AH AR AE A BAE BEE BGE(b) BfTE BfM BE B+d BRE BRECM CoFM Cp CA CEoM D(wKr) D+E D+K D+ D+A D+D D+E+E+E D+I D+M D+M D+N D+S D DotD EPDE EH EM E+d EIME EoFM EoFME EoM EoMM EoMR EoM EoS EE EE EE+D EE+EoM+D ER GEE GE GEae GS GW GA H+EI H+M H+N HA I IC IR IME Kr Kr(A) LoC LA MC ME MCE0B MR N+A NC NCL(h) Nc+d NPE NPEESV OMPTAoHE OMPTDE ORst PYR(DE6ul) RAE RAE(AoH) RPS S SRE SE SE SF+D SR TN+T TNM TP+N TP+N+T TP+T TPA TTT TA TMA TMA Top VPE VE WTCTO—D WTOO—D WoC XE(d) hie ie |
Language |
C af ar bg ca ca cs da de el en@shaw en eo es et eu fi fr fur gl he hr hu id is it ja ko la lt lv mk mr nb nl pl pt pt racv ro ru sk sl sr sr sr sr sv tl tr vi zh zh |
A small portion of whitey women have the aptitude for magic. The most famous and common magic that is known to the whites is the control of weather. Although most commonly used to help farmers it is also commonly used in war. Training for this magic must begin when the user is fairly young for them to be able to achieve any sort of potency. Due to the danger of such magic you will encounter far more 'storm children' than true storm witches.
Advances from: | Bow Girl |
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Advances to: | Storm Witch |
Cost: | 23 |
HP: | 26 |
Movement: | 5 |
XP: | 54 |
Level: | 1 |
Alignment: | chaotic |
ID | EFM_StormChild |
Abilities: |
knife blade | 2 - 3 melee | ||
lightning fire | 6 - 4 ranged | magical |
Resistances: | |
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blade | 0% |
pierce | 0% |
impact | 0% |
fire | 0% |
cold | 10% |
arcane | 20% |
Terrain | Movement Cost | Defense |
---|---|---|
Castle | 1 | 60% |
Cave | 2 | 40% |
Coastal Reef | 2 | 20% |
Deep Water | 99 | 20% |
Flat | 1 | 40% |
Forest | 2 | 60% |
Frozen | 2 | 30% |
Hills | 2 | 60% |
Impassable | 99 | 90% |
Mountains | 2 | 60% |
Mushroom Grove | 2 | 40% |
Sand | 2 | 30% |
Shallow Water | 3 | 20% |
Swamp | 2 | 20% |
Unwalkable | 99 | 20% |
Village | 1 | 60% |