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Wesnoth Units database

Fly

(image)

During one invasion a sea state officer noted that some of the crazy little people with blow guns were harder to kill than the rest. He decided to call these groups 'flies' and the name has stuck for any of the more experienced pygmy units.

Advances from: Knat
Advances to: Stinger Mudfoot
Cost: 15
HP: 30
Movement: 6
XP: 44
Level: 1
Alignment: chaotic
IDEFM_Fly
Abilities: self-heal
(image)fist
impact
4 - 2
melee
(image)blow darts
pierce
3 - 6
ranged
Resistances:
blade0%
pierce0%
impact0%
fire0%
cold0%
arcane20%
TerrainMovement CostDefense
Castle160%
Cave330%
Coastal Reef240%
Deep Water9910%
Flat150%
Forest170%
Frozen320%
Hills260%
Impassable9910%
Mountains370%
Mushroom Grove260%
Sand240%
Shallow Water330%
Swamp250%
Unwalkable9910%
Village160%