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Water Nymph

(image)

In any wetland area you may find a Dryad calling the place her home. Dryads are not combatitive in nature and instead will control surrounding plant life to ensnare her enemies and slow them down until help arrives.

Special Notes: This unit is able to slow its enemies, halving their movement speed and attack damage until they end a turn.

Advances from: Water Dryad
Advances to: Water Shyde
Cost: 23
HP: 36
Movement: 6
XP: 78
Level: 2
Alignment: neutral
IDEOM_Water_Nymph
Abilities:
(image)ensnare
impact
5 - 4
melee
slows
Resistances:
blade0%
pierce0%
impact0%
fire0%
cold0%
arcane-10%
TerrainMovement CostDefense
Castle160%
Cave330%
Coastal Reef150%
Deep Water430%
Flat140%
Forest150%
Frozen330%
Hills240%
Impassable9920%
Mountains360%
Mushroom Grove240%
Sand230%
Shallow Water250%
Swamp250%
Unwalkable9920%
Village160%