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Hydromancer

(image)

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Special Notes: The unit has magical attacks, which always have a high chance of hitting an opponent.

Advances from: Elementalist
Advances to: Hydromonger
Cost: 48
HP: 39
Movement: 6
XP: 85
Level: 2
Alignment: lawful
IDHydromancer
Abilities:
(image)staff
impact
8 - 1
melee
(image)hydroblast
impact
15 - 2
ranged
(image)cold shards
cold
7 - 4
ranged
magical
Resistances:
blade100%
pierce100%
impact100%
fire100%
cold100%
arcane100%
TerrainMovement CostDefence
Cave-100%
Cave Wall-100%
Chasm-100%
Deep Water-100%
Forest-100%
Grassland-100%
Hills-100%
Mountains-100%
Mushroom Grove-100%
Sand-100%
Shallow Water-100%
Snow-100%
Swamp-100%
Village-100%