- CampaignCampaign
- Unitati
- Battle Training
- Dead Water
- Delfador’s Memoirs
- Descent into Darkness
- Eastern Invasion
- Heir to the Throne
- Liberty
- Northern Rebirth
- Secrets of the Ancients
- Son of the Black-Eye
- The Hammer of Thursagan
- The Rise of Wesnoth
- The Sceptre of Fire
- The South Guard
- Under the Burning Suns
- Winds of Fate
- A New Order
- A Song of Fire
- Alas, Paragon
- An Orcish Incursion (The Rework)
- Ashen Hearts
- Assault on the Citadel
- Bad Moon Rising Part I: Awakening (Prologue)
- Bad Moon Rising Part II: Out of the North
- Bad Moon Rising Part III: Crossfire
- Born to Live
- Confederacy of Swamp Creatures: Big Battle 1
- Confederacy of Swamp Creatures: Big Battle 2
- Crin of Crenlyn
- Custodians of the Ethereal Paths
- Dream in the Sand
- Dungeons of Wesnoth
- Dwarf Dwarfson Dwarvenminer
- Eastern Invasion, Revised
- Epic Between the Tides
- Epical
- Five Fates
- Flight to Freedom
- Frogfolk Delivery Service
- Genesis Episode I
- Horn of Faith
- Introduction to the Pack of TDM Project
- Introduction to the Pack of TDM Project
- Introduction to the Pack of TDM Project
- Introduction to the Pack of TDM Project
- Leafsea Burning
- Legend of the Invincibles Part I: Embracing the Darkness
- Legend of the Invincibles Part II: Into the Light
- Marbus' Escape
- Merry Christmas
- Nightfall Bastion
- Reconquest of Heaven
- Rustling in the Wind
- Sanctuary
- Scenario With Robots
- Sepulchre of Elran
- Steel and Fire
- Strange Legacy
- Struggle For Freedom
- The Bees Journey
- The Pool of Ek
- To Lands Unknown
- Trapped
- Under the Burning Suns But Better
- Xalzar Quest
- EraEra
- A New Land Era
- Age of Trials
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- Clash of the Lords
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- Default + Aragwaithi
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- Halfelven:Citizens [♕lvl1 ♙lvl0]
- Halfelven:Courageous [♕lvl2 ♙lvl1]
- Halfelven:Heroes [♕lvl3 ♙lvl2]
- Lonely Era
- Lonely Era + Default + Black Tide
- Lonely Era Heroes
- Lonely Era Heroes + Age of Heroes + Black Tide Heroes
- Lonely Era RPG
- Reign of Heroes
- Reign of the Lords
- Royal Rumble Lvl 2
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- Tune
- UR Advanced
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- UR Ultimate
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- War of Legends RPG
- Race
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- DunefolkDunefolk
- Dune Alchemist
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- DwarvesDwarves
- Dwarvish Arcanister
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- Dwarvish Lord
- Dwarvish Miner
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- Dwarvish Runesmith
- Dwarvish Scout
- Dwarvish Sentinel
- Dwarvish Stalwart
- Dwarvish Steelclad
- Dwarvish Thunderer
- Dwarvish Thunderguard
- Dwarvish Ulfserker
- ElvesElves
- Elvish Archer
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- Caribe
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- Soldier Ant
- Swamp Lizard
- Tentacle of the Deep
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- Yeti
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- Saurians
- Trolls
- Undead
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- LanguageLanguage
- Build Report
Dwarvish Sentinel
Champions among their fellow troops, the dwarven sentinels form the bulwark of their battle lines. Leading a direct assault against a line that they fortify, is often out of the question; it tends toward being suicidal, rather than merely ineffectual. Equipped with the strongest of Knalgan armor, these dwarves are masters of the melee and can hold a patch of earth with the single-minded tenacity of an oak.
Information
Advances from: | Dwarvish Stalwart |
---|---|
Advances to: | ‒ |
Cost: | 63 |
HP: | 68 |
Moves: | 4 |
XP: | 150 |
Level: | 3 |
Alignment: | neutru |
Id: | Dwarvish Sentinel |
Abilities: | steadfast |
Attacks (damage × count)
spear | pierce | 10 × 3 | corp la corp | |
javelin | pierce | 11 × 2 | la distanta |
Resistances
lama | 30% | pierce | 30% | |||
---|---|---|---|---|---|---|
impact | 20% | foc | 10% | |||
cold | 10% | arcane | 10% |
Terrain
Terrain | Movement Cost | Defense | |
---|---|---|---|
Castle | 1 | 60% | |
Cave | 1 | 50% | |
Coastal Reef | 2 | 30% | |
Deep Water | ‒ | 0% | |
Fake Shroud | ‒ | 0% | |
Flat | 1 | 40% | |
Forest | 1 | 40% | |
Frozen | 2 | 30% | |
Fungus | 1 | 40% | |
Hills | 1 | 50% | |
Mountains | 1 | 60% | |
Sand | 1 | 40% | |
Shallow Water | 3 | 20% | |
Swamp | 3 | 20% | |
Unwalkable | ‒ | 0% | |
Village | 1 | 50% |
Last updated on Fri Mar 22 01:53:11 2024.