Combattant de Quenoth

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Long ago, during more prosperous times, elven warriors favored the use of swords as more elegant, versatile weapons compared to other melee armaments. However, in recent times, the dearth of supplies for smithing has reduced the availability of blade-crafting, necessitating the fashioning of cheaper, more easily repaired weaponry. To compensate for this diminishing in armament quality, the Quenoth have adopted a greater flexibility in their use. In the open sands, a fighter is trained to develop the acumen to split his attention between multiple enemies, be they brigand, wild creature, or undead.

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Information

Advances from:
Advances to: Guerrier de Quenoth, Tirailleur de Quenoth
Cost: 12
HP: 33
Moves: 5
XP: 36
Niveau : 1
Alignement : loyal
Id: Quenoth Fighter
Abilities:

Attacks (damage × count)

(image)lance(pierce attack) perforant9 × 2(melee attack) corps à corps(initiative, uses 2 attacks)
(image)lance(pierce attack) perforant9 × 1(melee attack) corps à corps(initiative, uses 1 attack, parry 10%)

Résistances 

(icon) tranchant0% (icon) perforant0%
(icon) contondant0% (icon) feu0%
(icon) froid0% (icon) arcane-10%

Terrain

TerrainMovement CostDefense
(icon) Caverne230%
(icon) Champignons250%
(icon) Château160%
(icon) Collines250%
(icon) Eau peu profonde320%
(icon) Eau profonde0%
(icon) Faux voile0%
(icon) Forêt250%
(icon) Gelé330%
(icon) Impraticable0%
(icon) Marais230%
(icon) Montagnes360%
(icon) Plat140%
(icon) Récif230%
(icon) Sable160%
(icon) Village160%
Last updated on Fri Mar 22 01:58:58 2024.