Naga Ophidian / Nagini Ophidian
Experienced warriors of the Southern Naga often find work as mercenaries, usually hired by neighboring Dunefolk to control key waterways near the coastline. Due to their constant confrontations with enemy horsemen, Ophidians have retired the ringed blades of their youth and picked up the piercing jarid, a type of small javelin that the nagas have made more deadly by adding lead harvested from sunken ship ballasts. Though generally amicable with their wealthy employers, this friendliness should not be mistaken for loyalty, for the Ophidian are known for readily switching between rival city-state factions at the start of each shipping season, when demand for water-based protection is the highest. As a group, these nagas encourage a healthy amount of competition among the surface factions, ensuring their services are valued by one tribe or another.
Information
Advances from: | Naga Dirkfang |
---|---|
Advances to: | Naga Sicarius |
Cost: | 24 |
HP: | 44 |
Moves: | 7 |
XP: | 62 |
Level: | 2 |
𐑩𐑤𐑲𐑯𐑥𐑩𐑯𐑑: | 𐑯𐑵𐑑𐑮𐑩𐑤 |
Id: | Naga Ophidian |
Abilities: | ‒ |
Attacks (damage × count)
curved blade | 𐑚𐑤𐑱𐑛 | 6 × 3 | 𐑥𐑱𐑤𐑱 | |
jarid | 𐑐𐑽𐑕 | 12 × 2 | 𐑮𐑱𐑯𐑡𐑛 |
𐑮𐑦𐑟𐑦𐑕𐑑𐑩𐑯𐑕𐑩𐑟
𐑚𐑤𐑱𐑛 | 0% | 𐑐𐑽𐑕 | 0% | |||
---|---|---|---|---|---|---|
𐑦𐑥𐑐𐑨𐑒𐑑 | 0% | 𐑓𐑲𐑼 | 0% | |||
𐑒𐑴𐑤𐑛 | 0% | 𐑸𐑒𐑱𐑯 | 0% |
Terrain
Terrain | Movement Cost | Defense | |
---|---|---|---|
Deep Water | 1 | 50% | |
Fake Shroud | ‒ | 0% | |
Fungus | 2 | 40% | |
𐑒𐑨𐑕𐑩𐑤 | 2 | 50% | |
𐑒𐑱𐑝 | 2 | 40% | |
𐑒𐑴𐑕𐑑𐑩𐑤 𐑮𐑰𐑓 | 2 | 70% | |
𐑓𐑤𐑨𐑑 | 2 | 40% | |
𐑓𐑮𐑴𐑟𐑩𐑯 | 2 | 20% | |
𐑓𐑹𐑦𐑕𐑑 | 3 | 40% | |
𐑕𐑢𐑭𐑥𐑐 | 1 | 60% | |
𐑕𐑭𐑯𐑛 | 1 | 50% | |
𐑖𐑨𐑤𐑴 𐑢𐑷𐑑𐑼 | 1 | 60% | |
𐑝𐑦𐑤𐑦𐑡 | 1 | 40% | |
𐑣𐑦𐑤𐑟 | 3 | 40% | |
𐑥𐑬𐑯𐑑𐑩𐑯𐑟 | 5 | 40% | |
𐑳𐑯𐑢𐑷𐑒𐑩𐑚𐑤 | ‒ | 0% |