Shadow Mage

(image)

Most Shadow Mages have spent years as bandits, and have been known to gain small followings of henchmen. Their magical studies have progressed somewhat, but they have been forced to become generalists, with a comparatively weak magical blast, an enchanted sword and a smattering of other hexes and dark rituals. They are outmatched in a magical duel against any specialised wizard, but they are passable fighters, and their swords magically seek out their targets, making a shadow mage a more accurate swordsman than any non-wizard could achieve. Unfortunately, the hard life of a bandit and the corruption in their souls has begun to adversely affect their health.

 

Information

Advances from: Rogue Mage
Advances to: Shadow Lord
Cost: 39
HP: 42
Moves: 6
XP: 120
Level: 2
Alignment: chaotic
Id: Shadow Mage
Abilities: leadership

Attacks (damage × count)

(image)short sword(blade attack) blade7 × 3(melee attack) melee(magical)
(image)shadow bolt(cold attack) cold10 × 2(ranged attack) ranged(magical)

Resistances

(icon) blade0% (icon) pierce0%
(icon) impact0% (icon) fire0%
(icon) cold0% (icon) arcane20%

Terrain

TerrainMovement CostDefense
(icon) Castle160%
(icon) Cave240%
(icon) Coastal Reef230%
(icon) Deep Water0%
(icon) Fake Shroud0%
(icon) Flat140%
(icon) Forest250%
(icon) Frozen320%
(icon) Fungus250%
(icon) Hills250%
(icon) Mountains360%
(icon) Sand230%
(icon) Shallow Water320%
(icon) Swamp320%
(icon) Unwalkable0%
(icon) Village160%
Last updated on Thu May 16 02:55:50 2024.