Meliante
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Thugs come from a wide variety of sources; while a few are born into thuggery, many are former soldiers deemed unfit to serve in the army or peasants thrown off their lands. They become Thugs as a means of sustenance. Regardless of their background, they all share a penchant for beating their victims with large clubs.
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Information
Advances from: | Rufião |
---|---|
Advances to: | Bandido |
Cost: | 13 |
HP: | 32 |
Moves: | 5 |
XP: | 32 |
Nível: | 1 |
Alinhamento: | caótico |
Id: | Thug |
Abilities: | ‒ |
Attacks (damage × count)
![]() | clava | ![]() | 5 × 4 | ![]() |
Resistências
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cortante | 0% | ![]() |
perfurante | 0% | |
---|---|---|---|---|---|---|
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impacto | 0% | ![]() |
fogo | 0% | |
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frio | 0% | ![]() |
arcano | 10% |
Terrain
Terrain | Movement Cost | Defense | |
---|---|---|---|
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Aldeia | 1 | 60% |
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Areia | 2 | 30% |
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Campo | 1 | 40% |
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Castelo | 1 | 60% |
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Caverna | 2 | 40% |
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Colinas | 2 | 50% |
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Congelado | 3 | 20% |
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Escuridão Falsa | ‒ | 0% |
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Floresta | 2 | 50% |
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Fungos | 2 | 50% |
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Intransponível | ‒ | 0% |
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Montanhas | 3 | 60% |
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Pântano | 3 | 20% |
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Recife Costeiro | 2 | 30% |
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Água Profunda | ‒ | 0% |
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Água Rasa | 3 | 20% |
Last updated on Thu Feb 27 00:59:03 2025.