White Mage

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Some magi, as they learn about the world and the truth of the suffering and squalor in which humanity too often lives, find that they cannot bring themselves to be cloistered into a life of theoretical study. Instead, these men and women dedicate their skills to the good of all, studying healing and purification to refine their magic into a tool of lifegiving. They are often seen traveling the world, ministering to the sick and injured. Repeated use of the same spells slowly causes their magic to turn white, earning them the title by which they are known.

Though not trained for combat, they are a potent ally against magical or unnatural things.

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Information

Advances from: Mage
Advances to: Mage of Light
Cost: 31
HP: 35
Moves: 5
XP: 75
Level: 2
Alignment: lawful
Id: White Mage
Abilities: heals +8, cures

Attacks (damage × count)

(image)staff(impact attack) impact6 × 2(melee attack) melee
(image)lightbeam(arcane attack) arcane9 × 3(ranged attack) ranged(magical)

Resistances

(icon) blade0% (icon) pierce0%
(icon) impact0% (icon) fire0%
(icon) cold0% (icon) arcane30%

Terrain

TerrainMovement CostDefense
(icon) Castle160%
(icon) Cave240%
(icon) Coastal Reef230%
(icon) Deep Water0%
(icon) Fake Shroud0%
(icon) Flat140%
(icon) Forest250%
(icon) Frozen320%
(icon) Fungus250%
(icon) Hills250%
(icon) Mountains360%
(icon) Sand230%
(icon) Shallow Water320%
(icon) Swamp320%
(icon) Unwalkable0%
(icon) Village160%
Last updated on Thu Feb 12 00:45:55 2026.