Rúnpháirtí Maighdine Mhara
Young mermaids are often initiated into the water magics native to their people. The wondrous abilities this grants are inimitable by any other race, a mark of the faerie side of these creatures.
Despite their frailty, this makes them quite formidable in combat, as they can call upon the very water about them to smite their enemies.
Information
Advances from: | ‒ |
---|---|
Advances to: | Bansagart Maighdine Mhara, Síofróg Mhaighdine Mhara |
Cost: | 16 |
HP: | 27 |
Moves: | 6 |
XP: | 42 |
Leibhéal: | 1 |
Ailíniú: | lawful |
Id: | Mermaid Initiate |
Abilities: | ‒ |
Attacks (damage × count)
bachall | turraing | 7 × 1 | dlúthraon | ||
sprae uisce | turraing | 8 × 2 | fadraon | (draíochtúil) |
Friotaíochta
lann | 0% | polladh | 0% | |||
---|---|---|---|---|---|---|
turraing | 0% | tine | 0% | |||
fuar | 20% | rúnda | 0% |
Terrain
Terrain | Movement Cost | Defense | |
---|---|---|---|
Baile | 1 | 40% | |
Caisleán | 1 | 40% | |
Cnocán | 4 | 30% | |
Corcach | 1 | 60% | |
Fake Shroud | ‒ | 0% | |
Foraois | 4 | 30% | |
Fungus | 3 | 20% | |
Gaineamh | 2 | 30% | |
Machaire | 2 | 30% | |
Neamhbhealaigh | ‒ | 0% | |
Reoite | 2 | 30% | |
Sceir Cósta | 2 | 70% | |
Sléibhte | ‒ | 0% | |
Tanalacht | 1 | 60% | |
Uaimh | 3 | 20% | |
Uisce Domhain | 1 | 50% |
Last updated on Wed Nov 20 00:42:42 2024.