Necromancer
One of the pinnacles of what is considered ‘black magic’ is the art of necromancy, the terrible ability to awaken the dead with false life. This discovery alone caused humanity’s condemnation of black magic, for the nightmarish things it has made real have given fear a vast new arsenal.
This ability, in all aspects, is the first step towards cheating death of its ultimate prize.
Information
Advances from: | Dark Sorcerer |
---|---|
Advances to: | ‒ |
Cost: | 90 |
HP: | 76 |
Moves: | 5 |
XP: | 150 |
Level: | 3 |
Alignment: | chaotic |
Id: | Necromancer |
Abilities: | ‒ |
Attacks (damage × count)
plague staff | impact | 6 × 3 | melee | (plague) | |
chill wave | cold | 19 × 2 | ranged | (magical) | |
shadow wave | arcane | 16 × 2 | ranged | (magical) |
Resistances
blade | 0% | pierce | 0% | |||
---|---|---|---|---|---|---|
impact | 10% | fire | 0% | |||
cold | 0% | arcane | 10% |
Terrain
Terrain | Movement Cost | Defense | |
---|---|---|---|
Castle | 1 | 60% | |
Cave | 2 | 40% | |
Coastal Reef | 2 | 30% | |
Deep Water | ‒ | 0% | |
Fake Shroud | ‒ | 0% | |
Flat | 1 | 40% | |
Forest | 2 | 50% | |
Frozen | 3 | 20% | |
Fungus | 2 | 50% | |
Hills | 2 | 50% | |
Mountains | 3 | 60% | |
Sand | 2 | 30% | |
Shallow Water | 3 | 20% | |
Swamp | 3 | 20% | |
Unwalkable | ‒ | 0% | |
Village | 1 | 60% |
Last updated on Wed Nov 20 00:42:07 2024.