Mage of Light
After years of experience, the most devout of white magi develop vast magical powers related to healing and purification. By strict devotion to this path, they can also call upon its aid to chase away the shadows of the night. Their great dedication to the path of good or ‘white’ magic is often visible as an illuminating halo around their bodies; a symbol of hope to which people often flock when all else fails to banish the terrors of life.
Following a strict code of piety and honor, these men and women work tirelessly to bring life and order to the troubled world in which they live.
Information
| Advances from: | White Mage |
|---|---|
| Advances to: | ‒ |
| Cost: | 59 |
| HP: | 47 |
| Moves: | 5 |
| XP: | 150 |
| Level: | 3 |
| Alignment: | lawful |
| Id: | Mage of Light |
| Abilities: | illuminates, heals +8, cures |
Attacks (damage × count)
![]() | flail | impact | 7 × 3 | melee | |
![]() | lightbeam | arcane | 12 × 3 | ranged | (magical) |
Resistances
![]() |
blade | 0% | ![]() |
pierce | 0% | |
|---|---|---|---|---|---|---|
![]() |
impact | 0% | ![]() |
fire | 0% | |
![]() |
cold | 0% | ![]() |
arcane | 50% |
Terrain
| Terrain | Movement Cost | Defense | |
|---|---|---|---|
![]() |
Castle | 1 | 60% |
![]() |
Cave | 2 | 40% |
![]() |
Coastal Reef | 2 | 30% |
![]() |
Deep Water | ‒ | 0% |
![]() |
Fake Shroud | ‒ | 0% |
![]() |
Flat | 1 | 40% |
![]() |
Forest | 2 | 50% |
![]() |
Frozen | 3 | 20% |
![]() |
Fungus | 2 | 50% |
![]() |
Hills | 2 | 50% |
![]() |
Mountains | 3 | 60% |
![]() |
Sand | 2 | 30% |
![]() |
Shallow Water | 3 | 20% |
![]() |
Swamp | 3 | 20% |
![]() |
Unwalkable | ‒ | 0% |
![]() |
Village | 1 | 60% |
Last updated on Mon Feb 9 00:42:26 2026.

impact
melee
arcane
ranged




















