Iron Raider
While Carracks and Cogs rely on impressive sails to harness the power of the wind, galleys and raiders are propelled by muscle-power of the crew manning the oars. This has the disadvantage of requiring a larger crew, and it does limit the speed and efficiency of transport. But these seeming weaknesses also make the vessel less vulnerable to the whims of weather and the predations of pirates.
Iron Raiders are veteran Coastal Raiders that have been hardened to become tougher targets and harder hitters. They are often used as front-line escorts of slower cargo ships in rivers and coasts, where their heavy iron ram proves the most effective.
Information
| Advances from: | Coastal Raider |
|---|---|
| Advances to: | ‒ |
| Cost: | 60 |
| HP: | 125 |
| Moves: | 6 |
| XP: | 150 |
| Level: | 3 |
| Alignment: | lawful |
| Id: | Iron Raider |
| Abilities: | ‒ |
Attacks (damage × count)
![]() | ram | impact | 25 × 2 | melee | (naval) |
![]() | archers | pierce | 8 × 3 | ranged |
Resistances
![]() |
blade | 0% | ![]() |
pierce | 0% | |
|---|---|---|---|---|---|---|
![]() |
impact | 20% | ![]() |
fire | -30% | |
![]() |
cold | 30% | ![]() |
arcane | 60% |
Terrain
| Terrain | Movement Cost | Defense | |
|---|---|---|---|
![]() |
Castle | ‒ | 0% |
![]() |
Cave | ‒ | 0% |
![]() |
Coastal Reef | 3 | 10% |
![]() |
Deep Water | 1 | 20% |
![]() |
Fake Shroud | ‒ | 0% |
![]() |
Flat | ‒ | 0% |
![]() |
Forest | ‒ | 0% |
![]() |
Frozen | ‒ | 0% |
![]() |
Fungus | ‒ | 0% |
![]() |
Hills | ‒ | 0% |
![]() |
Mountains | ‒ | 0% |
![]() |
Sand | ‒ | 0% |
![]() |
Shallow Water | 1 | 40% |
![]() |
Swamp | 2 | 20% |
![]() |
Unwalkable | ‒ | 0% |
![]() |
Village | 1 | 0% |
Last updated on Tue Nov 18 00:42:13 2025.

impact
melee
pierce
ranged




















