Dune Cataphract
Cataphracts are eminent horsemen, riders of mounts that are possessed less of speed or endurance but tremendous power instead. Bearing a lance along with their signature maces, these warriors are most often the secondary strike force after a primary assault. After enemy forces are already occupied and weakened by a flank of swordsmen, a terrifying sight is a group of cataphracts lining up, lances pitched at the ready. A gap is made amongst the Dunefolk ranks, and in a single charge, these mighty horsemen pierce straight through enemy formations, dealing a lethal blow in a single stroke. Those who try to flee swiftly discover that neither sand nor hills deter these riders in the slightest, and the displaced air of a descending mace is the last sound they hear.
Information
| Advances from: | Dune Sunderer |
|---|---|
| Advances to: | ‒ |
| Cost: | 69 |
| HP: | 71 |
| Moves: | 7 |
| XP: | 150 |
| Level: | 3 |
| Alignment: | lawful |
| Id: | Dune Cataphract |
| Abilities: | ‒ |
Attacks (damage × count)
![]() | mace | impact | 15 × 3 | melee | |
![]() | lance | pierce | 14 × 2 | melee | (charge) |
![]() | composite bow | pierce | 6 × 3 | ranged |
Resistances
![]() |
blade | 30% | ![]() |
pierce | -20% | |
|---|---|---|---|---|---|---|
![]() |
impact | 30% | ![]() |
fire | 0% | |
![]() |
cold | 0% | ![]() |
arcane | 10% |
Terrain
| Terrain | Movement Cost | Defense | |
|---|---|---|---|
![]() |
Castle | 1 | 50% |
![]() |
Cave | 3 | 30% |
![]() |
Coastal Reef | 3 | 30% |
![]() |
Deep Water | ‒ | 0% |
![]() |
Fake Shroud | ‒ | 0% |
![]() |
Flat | 1 | 40% |
![]() |
Forest | 3 | 30% |
![]() |
Frozen | 2 | 30% |
![]() |
Fungus | 3 | 30% |
![]() |
Hills | 2 | 50% |
![]() |
Mountains | 4 | 40% |
![]() |
Sand | 1 | 40% |
![]() |
Shallow Water | 4 | 20% |
![]() |
Swamp | 4 | 20% |
![]() |
Unwalkable | ‒ | 0% |
![]() |
Village | 1 | 40% |

impact
melee
pierce
ranged




















