Trol
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Trolls have long troubled the thoughts of humanity and dwarf-kind. Sages remain baffled at the origins of these creatures and the driving force behind their unnatural vitality and strength. A fully-grown troll towers above a man, and, even unarmed, would be a great threat in combat. The large clubs typically favored in fighting act as extensions of their arms, used for the same purpose of mauling their prey into submission.
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Information
Advances from: | Trol Jongeling |
---|---|
Advances to: | Trol Kryger |
Cost: | 25 |
HP: | 55 |
Moves: | 5 |
XP: | 58 |
Vlak: | 2 |
Orde: | chaoties |
Id: | Troll |
Abilities: | regenereer |
Attacks (damage × count)
![]() | knuppel | ![]() | 14 × 2 | ![]() |
Weerstande
![]() |
lem | 20% | ![]() |
steek | 20% | |
---|---|---|---|---|---|---|
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impak | 0% | ![]() |
vuur | 0% | |
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koue | 0% | ![]() |
arcane | -10% |
Terrain
Terrain | Movement Cost | Defense | |
---|---|---|---|
![]() |
Berge | 2 | 60% |
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Coastal Reef | 2 | 30% |
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Deep Water | ‒ | 0% |
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Dorpie | 1 | 40% |
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Fake Shroud | ‒ | 0% |
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Flat | 1 | 30% |
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Frozen | 2 | 20% |
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Fungus | 2 | 50% |
![]() |
Grot | 1 | 40% |
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Heuwels | 1 | 50% |
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Kasteel | 1 | 40% |
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Moeras | 2 | 20% |
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Sand | 2 | 30% |
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Unwalkable | ‒ | 0% |
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Vlak Water | 2 | 20% |
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Woud | 2 | 40% |
Last updated on Thu Feb 27 00:55:39 2025.