Militiae |
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AO AD DC IO HS HFV Libertas RB SI FEOF MT AV LA FDF SSA |
Era |
AH D |
Lingua |
C af ar bg ca ca cs da de el en@shaw en eo es et eu fi fr fur gl he hr hu id is it ja ko la lt lv mk mr nb nl pl pt pt racv ro ru sk sl sr sr sr sr sv tl tr vi zh zh |
Grand Knights have reached the acme of skill with sword and lance. Wearing full plate, and riding steeds bred more for power than for speed, these warriors form the core of any serious cavalry force. A grand knight at the head of a charge is a terrifying sight for infantry, and is often enough to break right through a defensive line.
Special Notes: Using a charging attack doubles both damage dealt and received; this does not affect defensive retaliation.
Advances from: | Eques Ordinis |
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Advances to: | |
Cost: | 58 |
HP: | 78 |
Motus: | 7 |
XP: | 150 |
Ordo: | 3 |
Alignment: | diei |
ID | Grand Knight |
Abilities: |
spatha ferrum | 12 - 4 conflictio | ||
contus cuspis | 17 - 2 conflictio | charge |
Resistances: | |
---|---|
ferrum | 20% |
cuspis | -20% |
impulsus | 30% |
ignis | 0% |
frigidus | 0% |
mysticus | 20% |
Terra | Movement Cost | Defensum |
---|---|---|
Aqua | 4 | 20% |
Castellum | 1 | 40% |
Caverna | 4 | 20% |
Colles | 2 | 40% |
Cotes | 3 | 30% |
Glacialis | 2 | 30% |
Harena | 2 | 30% |
Impervius | - | 0% |
Montes | - | 0% |
Nemus Fungorum | 4 | 20% |
Nonterra | - | 0% |
Palus | 4 | 20% |
Planus | 1 | 40% |
Salum | - | 0% |
Silva | 3 | 30% |
Viculus | 1 | 40% |