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Phasma

(image)

Enslaved within a shroud of enchantments, a trapped spirit may be likened to the wind in the sails of a ship. This damned vessel becomes an unfailing servant which can be bound to whatever task their master sees fit.

Special Notes: During battle, this unit can drain life from victims to renew its own health. Spirits have very unusual resistances to damage, and move quite slowly over open water. This unit's arcane attack deals tremendous damage to magical creatures, and even some to mundane creatures.

Advances from:
Advances to: Lemur Umbra
Cost: 20
HP: 18
Motus: 7
XP: 30
Ordo: 1
Alignment: nocturnus
IDGhost
Abilities:
(image)tactus
mysticus
4 - 3
conflictio
drains
(image)gemere
frigidus
3 - 3
missile
Resistances:
ferrum50%
cuspis50%
impulsus50%
ignis10%
frigidus70%
mysticus-10%
TerraMovement CostDefensum
Aqua250%
Castellum150%
Caverna150%
Colles150%
Cotes250%
Glacialis150%
Harena150%
Impervius-0%
Montes150%
Nemus Fungorum150%
Nonterra150%
Palus150%
Planus150%
Salum250%
Silva150%
Viculus150%