캠페인 |
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습격 DM DID EI HttT 전설 Liberty NR SoF SotBE THoT 건국 TSG 형제 UtBS |
Era |
기 영세 |
언어 |
C af ar bg ca ca cs da de el en@shaw en eo es et eu fi fr fur gl he hr hu id is it ja ko la lt lv mk mr nb nl pl pt pt racv ro ru sk sl sr sr sr sr sv tl tr vi zh zh |
Often hailing from the wilder and untamed regions of Wesnoth, Horsemen are trained from childhood to ride and to follow a strict code of honor. A charge made by a horseman is a powerful though risky tactic, the worth of which has been proven time and time again on the battlefield. Horsemen excel against most infantry, especially those who have fallen out of line, but must take care against both spearmen and archers for whom their large size provide inviting targets.
특별히 참고할 것: Using a charging attack doubles both damage dealt and received; this does not affect defensive retaliation.
해당 유닛으로부터 승급: | |
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해당 유닛으로 승급: | 기사 창기병 |
소집비용: | 23 |
HP: | 38 |
이동: | 8 |
XP: | 44 |
레벨: | 1 |
선호시간대: | 주행성 |
ID | Horseman |
능력: |
창 관통 | 9 - 2 근접 | 돌격 |
저항력: | |
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참격 | 20% |
관통 | -20% |
충격 | 30% |
화염 | 0% |
냉기 | 0% |
신령 | 20% |
지형 | 소모 이동력 | 방어도 |
---|---|---|
깊은 물 | - | 0% |
늪 | 4 | 20% |
도보불능 | - | 0% |
동굴 | 4 | 20% |
마을 | 1 | 40% |
모래 | 2 | 30% |
버섯 수풀 | 4 | 20% |
산 | - | 0% |
산호초 | 3 | 30% |
성 | 1 | 40% |
숲 | 3 | 30% |
얕은 물 | 4 | 20% |
언덕 | 2 | 40% |
영구 동토 | 2 | 30% |
통과불능 | - | 0% |
평지 | 1 | 40% |