Campaign |
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AOI DM DID EI HttT LOW Liberty NR SoF SotBE THoT TRoW TSG AToTB UtBS |
Era |
AoH D |
Language |
C af ar bg ca ca cs da de el en@shaw en eo es et eu fi fr fur gl he hr hu id is it ja ko la lt lv mk mr nb nl pl pt pt racv ro ru sk sl sr sr sr sr sv tl tr vi zh zh |
Respected for the heat of their flame and revered for their charisma, Flares aspire to become great leaders of their people, both in war and peace. Though a small isolated tribe will sometimes accept a Flare as a leader, they are more often seen leading small war parties or mediating disputes with a subtle hand.
Special Notes: The leadership of this unit enables friendly units next to it to deal more damage in combat, though this only applies to units of lower level.
Advances from: | Drake Burner |
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Advances to: | Drake Flameheart |
Cost: | 35 |
HP: | 55 |
Movement: | 5 |
XP: | 80 |
Level: | 2 |
Alignment: | lawful |
ID | Drake Flare |
Abilities: | leadership |
war blade blade | 8 - 3 melee | ||
fire breath fire | 6 - 4 ranged |
Resistances: | |
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blade | 10% |
pierce | -10% |
impact | 20% |
fire | 50% |
cold | -50% |
arcane | -30% |
Terrain | Movement Cost | Defence |
---|---|---|
Castle | 1 | 40% |
Cave | 3 | 30% |
Coastal Reef | 1 | 30% |
Deep Water | 2 | 20% |
Flat | 1 | 30% |
Forest | 1 | 40% |
Frozen | 2 | 20% |
Hills | 1 | 40% |
Impassable | - | 0% |
Mountains | 1 | 40% |
Mushroom Grove | 2 | 40% |
Sand | 1 | 40% |
Shallow Water | 1 | 20% |
Swamp | 1 | 30% |
Unwalkable | 1 | 40% |
Village | 1 | 40% |