Campaign |
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AOI DM DID EI HttT LOW Liberty NR SoF SotBE THoT TRoW TSG AToTB UtBS |
Era |
AoH D |
Language |
C af ar bg ca ca cs da de el en@shaw en eo es et eu fi fr fur gl he hr hu id is it ja ko la lt lv mk mr nb nl pl pt pt racv ro ru sk sl sr sr sr sr sv tl tr vi zh zh |
Enslaved within a shroud of enchantments, a trapped spirit may be likened to the wind in the sails of a ship. This damned vessel becomes an unfailing servant which can be bound to whatever task their master sees fit.
Special Notes: During battle, this unit can drain life from victims to renew its own health. Spirits have very unusual resistances to damage, and move quite slowly over open water. This unit's arcane attack deals tremendous damage to magical creatures, and even some to mundane creatures.
Advances from: | |
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Advances to: | Wraith Shadow |
Cost: | 20 |
HP: | 18 |
Movement: | 7 |
XP: | 30 |
Level: | 1 |
Alignment: | chaotic |
ID | Ghost |
Abilities: |
touch arcane | 4 - 3 melee | drains | |
wail cold | 3 - 3 ranged |
Resistances: | |
---|---|
blade | 50% |
pierce | 50% |
impact | 50% |
fire | 10% |
cold | 70% |
arcane | -10% |
Terrain | Movement Cost | Defense |
---|---|---|
Coastal Reef | 2 | 50% |
Flat | 1 | 50% |
Frozen | 1 | 50% |
Impassable | - | 0% |
Unwalkable | 1 | 50% |
بُسْتان الفُطر | 1 | 50% |
تلال | 1 | 50% |
جبال | 1 | 50% |
رمال | 1 | 50% |
غابة | 1 | 50% |
قرية | 1 | 50% |
قصر | 1 | 50% |
كهف | 1 | 50% |
مستنقع | 1 | 50% |
مياه ضحلة | 2 | 50% |
مياه عميقة | 2 | 50% |