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Wesnoth Units database

Chocobone

(image)

Riding the bones of ostrich-like large birds once used as mounts by a lost civilization, the skeletal Chocobones can move faster than most cavalry units.

Special Notes: This unit can move unseen in deep water, requiring no air from the surface. Using a charging attack doubles both damage dealt and received; this does not affect defensive retaliation.

Advances from:
Advances to:
Cost: 38
HP: 45
Movement: 9
XP: 150
Level: 2
Alignment: chaotic
IDChocobone
Abilities: submerge
(image)spear
pierce
9 - 2
melee
charge
Resistances:
blade10%
pierce30%
impact-10%
fire-20%
cold60%
arcane-50%
TerrainMovement CostDefence
Castle160%
Cave240%
Coastal Reef230%
Deep Water310%
Flat140%
Forest250%
Frozen230%
Hills250%
Impassable9940%
Mountains360%
Mushroom Grove260%
Sand230%
Shallow Water220%
Swamp230%
Unwalkable9920%
Village160%