Campaign |
---|
AOI DID EI HttT LOW Liberty NR SoF SotBE THoT TRoW TSG AToTB UtBS - EoV |
Era |
AoH D - AOL D(AM) D+S EoM EoMR EoS F FC GS I IC ME MH PYR(DE5ul) PYR(DE7l) SR WoC WC WE |
Language |
C |
In Noct, the title of Macelord was only given to those who had shown excellence in battle. In this fasion, the Eventide have maintained their heritage and only give the title of Macelord to exceptional individuals.
Special Notes: This unit darkens the surrounding area, making chaotic units fight better, and lawful units fight worse.
Advances from: | Noct Maceman |
---|---|
Advances to: | Guardian of Noct |
Cost: | 32 |
HP: | 58 |
Movement: | 5 |
XP: | 68 |
Level: | 2 |
Alignment: | neutral |
ID | NoctMacelord |
Abilities: | deluminates |
mace impact | 8 - 4 melee |
Resistances: | |
---|---|
blade | 0% |
pierce | 0% |
impact | 0% |
fire | 0% |
cold | 0% |
arcane | 20% |
Terrain | Movement Cost | Defense |
---|---|---|
Cave | 2 | 40% |
Coastal Reef | 2 | 40% |
Deep Water | 99 | 20% |
Flat | 1 | 40% |
Forest | 2 | 50% |
Frozen | 3 | 20% |
Hills | 2 | 50% |
Impassable | 99 | 40% |
Mountains | 3 | 60% |
Mushroom Grove | 2 | 50% |
Sand | 2 | 30% |
Shallow Water | 3 | 20% |
Swamp | 3 | 20% |
Unwalkable | 99 | 20% |