Campaign |
---|
AOI DID EI HttT LOW Liberty NR SoF SotBE THoT TRoW TSG AToTB UtBS |
Era |
AoH D - AOL D(AM) EoM EoMR I IC PYR(DE5ul) PYR(DE7l) PYR(DE9l) |
Language |
C |
Though not trained as warriors, the skills possessed by a hunter (especially those of archery) are useful in battle. Any group of soldiers or bandits travelling through the wild will need a few poachers in their employ, not merely for hunting but for lending a hand in any serious fight. Because of their experience, these hunters are unusually capable at night, and in forests and swamps.
Advances from: | Woodsman |
---|---|
Advances to: | Trapper |
Cost: | 14 |
HP: | 32 |
Movement: | 5 |
XP: | 29 |
Level: | 1 |
Alignment: | chaotic |
ID | Poacher |
Abilities: |
dagger blade | 3 - 2 melee | ||
bow pierce | 4 - 4 ranged |
Resistances: | |
---|---|
blade | 0% |
pierce | 0% |
impact | 0% |
fire | 0% |
cold | 0% |
arcane | 20% |
Terrain | Movement Cost | Defense |
---|---|---|
Cave | 2 | 40% |
Coastal Reef | 3 | 40% |
Deep Water | UNREACHABLE | 20% |
Flat | 1 | 40% |
Forest | 2 | 60% |
Frozen | 3 | 20% |
Hills | 2 | 50% |
Impassable | UNREACHABLE | 40% |
Mountains | 3 | 60% |
Mushroom Grove | 2 | 50% |
Sand | 2 | 30% |
Shallow Water | 3 | 20% |
Swamp | 2 | 50% |
Unwalkable | UNREACHABLE | 20% |