Campaign |
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EI SotBE THoT TRoW TSG AToTB UtBS DID HttT Liberty NR AOI SoF |
Era |
AoH D GW - AOL A-A BRE D+S EoMR EoS EE EE+D EMR ER GS I IC PYR(DE5ul) PYR(DE7l) PYR(DE9l) SR |
Language |
C af ar bg ca ca cs da de el en eo es et eu fi fr fur gl he hr hu id it ja ko la lt lv mk nb nl pl pt pt ro ru sk sl sr sr sv tl tr zh zh |
The ghast is a creature taken from humankind's most primal nightmares. Unlike their lesser cousins, ghouls and necrophages, ghasts are not patient enough to wait for their victim to die from poison before consuming the body. They attack directly with their enormous mouths, trying to rip the flesh straight from their foes. Once their enemy is defeated, they eat the rest of the body, gaining strength in the process.
Special Notes: This unit gains 1 hitpoint added to its maximum whenever it kills a living unit. The victims of this unit's poison will continually take damage until they can be cured in town or by a unit which cures.
Advances from: | |
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Advances to: | |
Cost: | 41 |
HP: | 65 |
Movement: | 5 |
XP: | 50 |
Level: | 3 |
Alignment: | chaotic |
ID | Ghast |
Abilities: | feeding |
bite blade | 10 - 3 melee | poison |
Resistances: | |
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blade | 10% |
pierce | 30% |
impact | 0% |
fire | 10% |
cold | 40% |
arcane | -50% |
Terrain | Movement Cost | Defence |
---|---|---|
Cave | 2 | 40% |
Cave Wall | 99 | 40% |
Chasm | 99 | 20% |
Deep Water | 100 | 10% |
Forest | 2 | 50% |
Grassland | 1 | 40% |
Hills | 2 | 50% |
Mountains | 3 | 60% |
Mushroom Grove | 2 | 60% |
Sand | 2 | 30% |
Shallow Water | 3 | 20% |
Snow | 2 | 30% |
Swamp | 2 | 30% |
Village | 1 | 60% |