Campaign |
---|
EI SotBE THoT TRoW TSG AToTB UtBS DID HttT Liberty NR AOI SoF |
Era |
AoH D GW - AOL A-A BRE D+S EoMR EoS EE EE+D EMR ER GS I IC PYR(DE5ul) PYR(DE7l) PYR(DE9l) SR |
Language |
C af ar bg ca ca cs da de el en eo es et eu fi fr fur gl he hr hu id it ja ko la lt lv mk nb nl pl pt pt ro ru sk sl sr sr sv tl tr zh zh |
Though not trained as warriors, the skills possessed by a hunter (especially those of archery) are useful in battle. Any group of soldiers or bandits travelling through the wild will need a few poachers in their employ, not merely for hunting but for lending a hand in any serious fight.
Because of their experience, these hunters are unusually capable at night, and in forests and swamps.
Advances from: | Woodsman |
---|---|
Advances to: | Trapper |
Cost: | 14 |
HP: | 32 |
Movement: | 5 |
XP: | 29 |
Level: | 1 |
Alignment: | chaotic |
ID | Poacher |
Abilities: |
dagger blade | 3 - 2 melee | ||
bow pierce | 4 - 4 ranged |
Resistances: | |
---|---|
blade | 0% |
pierce | 0% |
impact | 0% |
fire | 0% |
cold | 0% |
arcane | 20% |
Terrain | Movement Cost | Defense |
---|---|---|
بُسْتان الفُطر | 2 | 50% |
تلال | 2 | 50% |
ثلج | 3 | 20% |
جبال | 3 | 60% |
حائط كهف | 99 | 40% |
رمال | 2 | 30% |
غابة | 2 | 60% |
قرية | 1 | 60% |
كهف | 2 | 40% |
مستنقع | 2 | 50% |
مياه ضحلة | 3 | 20% |
مياه عميقة | 99 | 20% |
مَرْج | 1 | 40% |
هاوِيَة | 99 | 20% |