Ghoul

Level 1

 

Advances to: Necrophage 

Avansati unitatea

HP: 33  Cost: 16  Moves: Alignment: chaotic  XP: 35

Abilities:

Only the more perverse and sadistic of necromancers know what must be done to turn a person into a ghoul, and it is a secret they are not telling. The result, however, is all too well known; it is a beast that knows nothing of its days as a human being, a creature that shambles about as naked as the day it was born, and gorges itself on the flesh of the dead.
It is because of such things that necromancy is condemned with an almost primal hatred in all civilized lands. The victims of this unit's poison will continually take damage until they can be cured in town or by a unit which cures.

attacks

Name Type Strikes Range Special
claws lama 4-3 corp la corp otrava 

Resistances

lama 10%
aur 40%
foc 10%
la distanta 20%
impact 0%
foc 30%

Terrain Modifiers

Terrain Movement Defense
Castle 1 60%
Village 1 60%
Deep Water 99 10%
Shallow Water 3 20%
Grassland 1 40%
Forest 2 50%
Hills 2 50%
Mountains 3 60%
Swamp 2 30%
Sand 2 30%
Cave 2 40%
Snow 2 30%
Mushroom Grove 2 60%
Chasm 99 20%

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