나이트

레벨 2

 

Advances to: 패러딘  그랜드 나이트 

Advance from: 홀스맨

체력:58  이동력:40  이동력:Alignment: 질서  경험치:120

Abilities:

Horsemen of skill and discipline are promoted to Knights. Veterans of combat, they have seen the often-fatal results of a failed charge, and have learnt discretion in its use. Knights, therefore, carry swords in their armament, and practice tactics which, although requiring of much more patience, are less risky than a charge. Their lances are still at the ready, however, and growing experience with these weapons makes them deadlier at the tilt. Using a charging attack doubles both damage dealt and received; this does not affect defensive retaliation.

attacks

이름 종류 공격 레인지 특수
소드 블레이드 8-4 밀리  
랜스 관통 14-2 밀리 돌격 

저항력

블레이드 20%
얼음 0%
0%
레인지 20%
충격 30%
관통 -20%

지형 효과

지형 이동력 방어
1 40%
마을 1 40%
깊은 물 99 20%
얕은 물 4 20%
초원 1 40%
3 30%
언덕 2 40%
99 20%
4 20%
모래 2 30%
동굴 4 20%
2 30%
버섯 동굴 4 20%
협곡 99 20%

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