레벨 2
Advances to: 패러딘  그랜드 나이트 
Advance from: 홀스맨
체력:58 이동력:40 이동력:8 Alignment: 질서 경험치:120
Abilities:
Horsemen of skill and discipline are promoted to Knights. Veterans of combat, they have seen the often-fatal results of a failed charge, and have learnt discretion in its use. Knights, therefore, carry swords in their armament, and practice tactics which, although requiring of much more patience, are less risky than a charge. Their lances are still at the ready, however, and growing experience with these weapons makes them deadlier at the tilt. Using a charging attack doubles both damage dealt and received; this does not affect defensive retaliation.
이름 | 종류 | 공격 | 레인지 | 특수 | |
소드 | 블레이드 | 8-4 | 밀리 | ||
랜스 | 관통 | 14-2 | 밀리 | 돌격 |
블레이드 | 20% |
얼음 | 0% |
불 | 0% |
레인지 | 20% |
충격 | 30% |
관통 | -20% |
지형 | 이동력 | 방어 |
성 | 1 | 40% |
마을 | 1 | 40% |
깊은 물 | 99 | 20% |
얕은 물 | 4 | 20% |
초원 | 1 | 40% |
숲 | 3 | 30% |
언덕 | 2 | 40% |
산 | 99 | 20% |
늪 | 4 | 20% |
모래 | 2 | 30% |
동굴 | 4 | 20% |
눈 | 2 | 30% |
버섯 동굴 | 4 | 20% |
협곡 | 99 | 20% |