Cabaleiro

Nivel 2

 

Avanza a: Paladin  Grand Knight 

Advance from: Horseman

HP: 58  Custo: 40  Movementos: Aliñación: legal  XP: 120

Habilidades:

Horsemen of skill and discipline are promoted to Knights. Veterans of combat, they have seen the often-fatal results of a failed charge, and have learnt discretion in its use. Knights, therefore, carry swords in their armament, and practice tactics which, although requiring of much more patience, are less risky than a charge. Their lances are still at the ready, however, and growing experience with these weapons makes them deadlier at the tilt. Using a charging attack doubles both damage dealt and received; this does not affect defensive retaliation.

attacks

Nome Tipo Ataque Alcance Especial
espada folla 8-4 corpo a corpo  
lanza perforación 14-2 corpo a corpo carga 

Resistencias

folla 20%
frío 0%
lume 0%
arcane 20%
impacto 30%
perforación -20%

Modificadores de Terreo

Terreo Movemento Defensa
Castelo 1 40%
Vila 1 40%
Auga Profunda 99 20%
Auga Superficial 4 20%
Prado 1 40%
Bosque 3 30%
Outeiros 2 40%
Montañas 99 20%
Braña 4 20%
Area 2 30%
Cova 4 20%
Neve 2 30%
Colonia de Cogomelos 4 20%
Abismo 99 20%

Volver ó comezo