Horseman

Nivel 1

 

Avanza a: Cabaleiro  Xustador 

Advance from:

HP: 38  Custo: 23  Movementos: Aliñación: legal  XP: 44

Habilidades:

Often hailing from the wilder and untamed regions of Wesnoth, Horsemen are trained from childhood to ride and to follow a strict code of honor. A charge made by a horseman is a powerful though risky tactic, the worth of which has been proven time and time again on the battlefield. Horsemen excel against most infantry, especially those who have fallen out of line, but must take care against both spearmen and archers for whom their large size provide inviting targets. Using a charging attack doubles both damage dealt and received; this does not affect defensive retaliation.

attacks

Nome Tipo Ataque Alcance Especial
lanza perforación 9-2 corpo a corpo carga 

Resistencias

folla 20%
frío 0%
lume 0%
arcane 20%
impacto 30%
perforación -20%

Modificadores de Terreo

Terreo Movemento Defensa
Castelo 1 40%
Vila 1 40%
Auga Profunda 99 20%
Auga Superficial 4 20%
Prado 1 40%
Bosque 3 30%
Outeiros 2 40%
Montañas 99 20%
Braña 4 20%
Area 2 30%
Cova 4 20%
Neve 2 30%
Colonia de Cogomelos 4 20%
Abismo 99 20%

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