Longbowman

Level 2

 

Advances to: Master Bowman 

Advance from Bowman

HP: 51  Cost: 26  Moves: Alignment: lawful  XP: 68

Abilities:

Longbows are forbidden to beginning archers simply by merit of physical law. It takes great strength to draw one, and the added range and power are useless unless one has good aim with the weapon, a gift that beginners certainly lack. Longbowmen carry their weaponry as a badge of pride, and most bowmen look forward to the day they can begin using one.

attacks

Name Type Strikes Range Special
sword blade 8-2 melee  
bow pierce 10-3 ranged  

Resistances

blade 0%
cold 0%
fire 0%
ranged 20%
impact 0%
pierce 0%

Terrain Modifiers

Terrain Movement Defence
Castle 1 60%
Village 1 60%
Deep Water 99 20%
Shallow Water 3 20%
Grassland 1 40%
Forest 2 50%
Hills 2 50%
Mountains 3 60%
Swamp 3 20%
Sand 2 30%
Cave 2 40%
Snow 3 20%
Mushroom Grove 2 50%
Chasm 99 20%

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