Elvish Druid

Level 2


Advances to: Elvish Shyde 

Advance from: Elvish Shaman

HP: 36  Cost: 34  Moves: Alignment: neutral  XP: 80

Abilities: cures

The magic of the wood-elves is poorly suited for combat, but effective nonetheless. The forests in which they live can be quickened by a word of command, and will lash out at those who threaten their peace.
Their chief ability lies in healing, and it is for this skill that the elvish druids are revered by their people. This unit is able to slow its enemies, halving their movement speed and attack damage until they end a turn. This unit is capable of healing those around it, and curing them of poison. The ranged attacks of this unit are magical, and always have a high chance of hitting an opponent.


Name Type Strikes Range Special
staff impact 4-2 melee  
ensnare impact 6-2 ranged slows 
thorns pierce 6-3 ranged magical 


blade 0%
cold 0%
fire 0%
arcane -10%
impact 0%
pierce 0%

Terrain Modifiers

Terrain Movement Defense
Castle 1 60%
Village 1 60%
Deep Water 99 20%
Shallow Water 3 20%
Grassland 1 40%
Forest 1 70%
Hills 2 50%
Mountains 3 60%
Swamp 2 30%
Sand 2 30%
Cave 3 30%
Snow 2 30%
Mushroom Grove 2 50%
Chasm 99 20%

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